FOUNDATIONS & PRE-PRODUCTION

Introduction

This course establishes the technical rules of asset management and optimized scene planning. Students learn to plan modular sets, determine poly-count budgets, and organize technical project folders before deep production begins.

Batch:
Type: Online
Fees: 69.00 $
Next Batch
Duration: 3 Hrs.
Sessions: 8
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Instructor Profile

Prerequisites

Description

Topics Covered

• Project folder hierarchies and strict asset naming rules

• Understanding modular environment design kits (snapping grids)

• Defining polygon budgets for games versus film pipelines

• Identifying repeat structural elements (walls, pillars, floors)

• Architectural draftsmanship rules applied to 3D surfaces

• Creating technical production breakdowns and asset checklists

• Clean edge-loop flow for hard-surface architectural foundations

• Basic vertex snapping and structural transformation alignment mechanics

Course Objectives

• Design functional, repeating modular structural kit pieces.

• Formulate clear technical budgets and asset development lists.

• Maintain clean geometric structures free of non-manifold topology.

Learning Outcomes

• Build a seamless, snapping 4-piece modular architectural set.

• Generate a complete production asset sheet with target poly-counts.

• Deliver an error-free, non-manifold structural scene foundation.

Tools & Materials

• 3D Modeling software (Maya/Blender)

• Spreadsheet tracking software (Excel, Google Sheets, or Notion)

• Grid snapping templates and architectural rule plugins

Course Rules

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