2D CHARACTER DESIGN

2D character creation (or character design) focuses on developing the visual identity, personality,

and the physical appearance of characters using two-dimensional art techniques. This process involves

everything from initial sketching and understanding anatomy to final coloring and creating a model

sheets for animators. Courses emphasize shape language, color theory, expressions, and poses to

create appealing characters that fit within a specific narrative or game world.

Batch:
Type: Online
Fees: 4300.00 EGP
Next Batch
Duration: 3 Hrs.
Sessions: 12
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Prerequisites

DRAWING FUNDAMENTALS 6

Description

1.      Conceptualization & Shape Language

2.      2. Anatomy & Posing

3.       Color & Lighting

4.      Character Sheets (Model Sheets)

5.      Style Exploration

6.      Designing characters specifically for 2D platforms or visual novels.

 

Course Rules

·         Attendance Policy: Participation is mandatory; exceeding a 15% absence rate will result in an automatic failure of the course.

·         Grading Criteria: Final grades are calculated based on a combination of consistent attendance, completion of practical assignments, and the quality of the final project.

·         Punctuality & Professionalism: Arriving late or leaving early frequently is often penalized as a partial absence. Students are expected to treat the classroom like a professional studio, maintaining high standards of conduct and communication.

·         Submission Deadlines: Late submissions for assignments or the final project are generally not accepted or are subject to significant grade deductions unless an official medical excuse is provided.

·         Originality & Academic Integrity: All motion assets, animations, and project files must be the student's original work. The unauthorized use of AI-generated assets or "stealing" project templates without significant modification is strictly prohibited and can lead to immediate disqualification.

·         Hardware & Software Requirements: Students must ensure their personal workstations meet the 2026 technical specifications for rendering (typically requiring high-end GPUs and 32GB+ RAM) to prevent project delays during the final rendering phase.

·         In-Class Engagement: Active participation in peer critique sessions is often a mandatory component of the "Attendance" grade, requiring students to provide constructive feedback on others' work. 

Ready to Enroll?

Preserve your seat by filling in the application form, upload a sample of your artwork, or provide your Artstation account for revision. Kindly, Do Not pay unless you have a confirmation message from us that you are accepted in this course.