CHARACTER TEXTURING & GROOMING
This stage brings characters to life through skin shading and digital hair (grooming). Students utilize Substance 3D and specialized grooming tools to create realistic skin textures, including subsurface scattering (how light penetrates the skin). The curriculum also covers the creation of hair, fur, and feathers using modern "strand-based" or "card-based" systems for real-time and cinematic hair simulation.
Instructor Profile
Prerequisites
Description
Skin Shading: Develop complex shaders that simulate blood flow, pores, and micro-imperfections.
Digital Grooming: Use "XGen" or similar systems to create realistic hair styles, stubble, and fur.
Material Identity: Differentiate between skin, leather, metal, and silk through accurate PBR property settings.
Course Rules
· Attendance Policy: Participation is mandatory; exceeding a 15% absence rate will result in an automatic failure of the course.
· Grading Criteria: Final grades are calculated based on a combination of consistent attendance, completion of practical assignments, and the quality of the final project.
· Punctuality & Professionalism: Arriving late or leaving early frequently is often penalized as a partial absence. Students are expected to treat the classroom like a professional studio, maintaining high standards of conduct and communication.
· Submission Deadlines: Late submissions for assignments or the final project are generally not accepted or are subject to significant grade deductions unless an official medical excuse is provided.
· Originality & Academic Integrity: All motion assets, animations, and project files must be the student's original work. The unauthorized use of AI-generated assets or "stealing" project templates without significant modification is strictly prohibited and can lead to immediate disqualification.
· Hardware & Software Requirements: Students must ensure their personal workstations meet the 2026 technical specifications for rendering (typically requiring high-end GPUs and 32GB+ RAM) to prevent project delays during the final rendering phase.
· In-Class Engagement: Active participation in peer critique sessions is often a mandatory component of the "Attendance" grade, requiring students to provide constructive feedback on others' work.
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