CONCEPTUALIZATION & FUNDAMENTALS

Introduction

This course introduces the foundational pipeline of translating 2D design concepts into 3D space. Students learn how to analyze reference material, understand structural proportions, and build initial scene layouts using simple 3D geometry.

Batch:
Type: Online
Fees: 69.00 $
Next Batch
Duration: 3 Hrs.
Sessions: 8
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Instructor Profile

Prerequisites

Description

Topics Covered

• Analyzing 2D environment concepts for 3D translation

• Setting up real-world scale metrics and project grid systems

• PureRef integration for visual reference tracking

• Master UI layout navigation in 3D creation software

• Primitive blocking (grayboxing) for composition and gameplay scale

• Basic camera placement, focal length, and field of view setups

• Understanding silhouette readability of large geometric architectural shapes

• Iterating layout changes based on visual perspective checks

Course Objectives

• Deconstruct complex environments into basic geometric shapes.

• Establish precise real-world scale and camera compositions.

• Navigate 3D software interfaces with fluid confidence.

Learning Outcomes

• Translate a 2D environment sketch into a 3D primitive block-out.

• Match a 3D camera precisely to a target 2D concept image.

• Create a balanced, scale-accurate structural scene mockup.

Tools & Materials

• 3D Software (Autodesk Maya, Blender, or 3ds Max)

• Desktop computer with dedicated graphics card (GPU)

• Three-button mouse with scroll wheel

• Reference grouping application (PureRef)

Course Rules

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Ready to Enroll?

Preserve your seat by filling in the application form, upload a sample of your artwork, or provide your Artstation account for revision. Kindly, Do Not pay unless you have a confirmation message from us that you are accepted in this course.