Cinematic Creature & Multi-Character Performance
Short Introduction: Expand the horizons of acting into the non-human realm. Students explore quadruped anatomy and choreograph scenes where multiple entities physically interact within a tight narrative space.
Instructor Profile
Prerequisites
Description
Topics Covered: Quadruped locomotion, primary and secondary creature anatomy (tails, wings), choreography staging, continuous physical contact, and framing multi-character action.
Course Objectives: To train students to animate complex creatures and synchronize the timing of two or more distinct rigs interacting directly with one another.
Learning Outcomes: Students will be able to animate a quadruped run cycle and design a narrative sequence featuring a human character interacting directly with a creature.
Tools & Materials: Autodesk Maya or Blender, animal anatomy video references, a quadruped rig (wolf or horse), and a human character rig.
Course Rules
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