Bipedal Body Mechanics & Locomotion
Short Introduction: Shift focus to human anatomy in motion. This course breaks down the complex shifts in weight, center of gravity, and balance required to build believable bipedal movement.
Instructor Profile
Prerequisites
Description
Topics Covered: Center of gravity, hip drive, weight transfers, posing, passing positions, contact frames, and loopable animation structures.
Course Objectives: To train students in the mechanics of human locomotion, ensuring loops look seamless and physically accurate from all angles.
Learning Outcomes: Students will be able to create perfectly loopable bipedal walk and run cycles, and animate a believable forward jump with realistic impact stabilization.
Tools & Materials: Autodesk Maya or Blender, PureRef (for movement video reference), and a basic stylized bipedal character rig.
Course Rules
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