ATMOSPHERIC LIGHTING & ENVIRONMENTAL PHYSICS

Light is the most powerful tool for evoking emotion in a space. This course takes the "Natural vs. Artificial" theories from Pillar 4 and applies them to the digital model. Using Chaos Corona, students will simulate the "Breathing Shell," learning how to place the sun and artificial fixtures to replicate the Light and Shadow dynamics studied in Pillar 1.

Batch:
Type: Online
Fees: 0.00
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Sessions: 0
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Prerequisites

Description

Learning Objectives:

Simulate natural daylight using HDRI maps and the Corona Sun/Sky system.

Implement artificial lighting using IES profiles to mimic the exact beam patterns of real-world fixtures.

Balance the "Exposure Triangle" to ensure the render is neither too dark nor burnt out.

Topics Covered: Global Illumination (GI), LightMix (changing lights after rendering), and Volume effects (sunbeams/fog).

Outcome: A digitally "lit" scene that feels indistinguishable from a real photograph.

Course Rules

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