ATMOSPHERIC LIGHTING & ENVIRONMENTAL PHYSICS
• Introduction: Simulating realistic artificial and natural atmospheric lighting effects within 3D interior design digital engines.
Instructor Profile
Prerequisites
Description
• Topics Covered: Global illumination engines; photometric interior light setups; color temperature (Kelvin scales); HDRI sky backdrops; daylight calculation factors.
• Course Objectives: Use physical lighting mathematics to render convincing, natural light balances inside enclosed rooms.
• Learning Outcomes: Setup realistic daylighting and night lighting configurations, tweak render engine light controls, and coordinate light temperatures.
• Tools & Materials: High-performance GPU workstation; Corona Render / V-Ray; lighting Kelvin scale charts.
Course Rules
• Course Rules: Physical Accuracy Standard: Renders must use realistic light multiplier values and authentic kelvin color scales. Overblown, over-saturated artificial light setups that ignore physical properties will be marked down heavily.
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